02 / Our first original game

Summon
Town.

Unity / In development

Restaurant and town management meets action-roguelite dungeon exploration and combat. Our first original game is taking shape in Unity.

The development journey

Development timeline.

Milestones and prototype targets.

  1. Recorded

    Studio founded

    Tomato Games Lab was established as an independent, founder-funded game development studio.

  2. Provisional

    Summon Town begins

    Development begins on the studio’s first original game.

  3. Provisional

    Visual direction

    The initial art direction and character visual style are defined.

  4. Provisional

    Dungeon concepts

    Dungeon gameplay and combat design enter a new phase of exploration.

  5. Q2 2027

    Planned

    Phase 1 prototype

    Target for the first integrated gameplay prototype.

  6. Q4 2027

    Planned

    Phase 2 prototype

    Target for expanded gameplay systems and further iteration.

  7. Ongoing

    Ongoing

    Iterate. Test. Refine.

    Prototyping, testing, art production, and gameplay iteration continue.

Restaurant / Town

The restaurant,
taking shape.

Characters, furniture, and cooking stations come together in Summon Town’s developing restaurant scene.

In-development restaurant scene with characters, furniture, and cooking stations.
In-development restaurant scene

DEVELOPMENT FOOTAGE

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Restaurant gameplay

DEVELOPMENT FOOTAGE

Dungeon & combat.

Early movement, character actions, and visual feedback from Summon Town.

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Movement & interaction

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Combat & visual feedback

Visual direction

Character artwork.

Three artworks from Summon Town’s developing visual identity.

Selected development notes

Building the connections.

Unity provides the systems foundation as the restaurant and dungeon elements develop toward a connected gameplay prototype.

Individual character actions and visual feedback are explored through playable experiments alongside art and environment production.

Explore our technology

Start a conversation

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a conversation.

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